Lovable has four plans: Free, Pro from $25 a month, Business from $50 a month, and Enterprise by contract. Pro and Business start at 100 credits a month and scale up to 10,000, and every plan has unlimited workspace members. What makes the bill hard to predict is that one credit balance pays for building, and also for the hosting, backend and AI features of the apps you publish, beyond a small monthly Cloud grant.
This guide lists every plan, explains how credits are spent, shows how Lovable Cloud usage is billed, and walks through three budgets. Prices are in US dollars and were checked in November 2026 on Lovable's subscription plans documentation, its credits pages and its pricing page.
Lovable plans at a glance
The entry price is $25 a month on Pro and $50 a month on Business, both for 100 credits; the same credits cost twice as much on Business because it adds team and security features.
| Plan | Entry price | Billed yearly | Monthly credits | What it adds |
|---|---|---|---|---|
| Free | $0 | $0 | None; 5 daily credits, up to 30 a month | Daily chat allowance, monthly Cloud and AI grants |
| Pro | $25 a month | $250 a year ($21 a month) | 100 to 10,000, by tier | Monthly credits with rollover, top-ups, 5 daily credits without the monthly cap, publishing to invited people up to 10 per project |
| Business | $50 a month | $500 a year ($42 a month) | 100 to 10,000, by tier | Everything in Pro, plus SSO, role-based access, design templates, workspace publish, Lovable API, data excluded from AI training by default, priority support |
| Enterprise | By contract | By contract | Commitment based | Volume pricing; no daily chat allowance and no AI grant |
Annual billing gives two months free. Higher tiers exist on both paid plans, and the price per credit falls as you climb:
| Monthly credits | Pro, monthly billing | Business, monthly billing |
|---|---|---|
| 100 | $25 | $50 |
| 200 | $50 | $100 |
| 400 | $100 | $200 |
| 800 | $200 | $400 |
| 2,000 | $480 | $960 |
| 10,000 | $2,250 | $4,300 |
How Lovable credits work
Lovable runs on a single credit balance, and the credit names you see are reporting views, not separate wallets. "Build credits" report building and chat; "run credits" report Cloud, AI gateway and connector usage. Per Lovable's credits and usage page, the spend order is fixed: usage-specific grants first, then general credits, closest to expiry first.
- Daily credits. Every plan gets 5 build credits a day, reset at 00:00 UTC. On Free they stop at 30 a month. They do not roll over.
- Monthly plan credits. Unused ones roll over while your subscription is active, but expire 2 months after issue (1 month after the period ends on annual plans).
- Top-ups. Pro and Business can buy at least 50 credits at a time: $15 on Pro ($0.30 a credit), $30 on Business ($0.60 a credit). They last 12 months. Auto top-up and a monthly spend limit are available.
- Build costs vary. Plan mode costs 1 credit a message. Build mode is variable: Lovable's own examples are 0.50 for a button color, 1.20 for adding authentication and 2.00 for a landing page with images. Long runs pause for a check-in at 20 credits.
How Lovable Cloud usage is billed
Lovable Cloud, the built-in backend and hosting, is paid from the same credits as building, after a monthly Cloud grant of 20 credits on Free, Pro and Business. The grant renews on the 1st of the month on Free and with your billing cycle on paid plans, and it does not roll over. Past it, usage draws on your general credits.
Lovable says Cloud usage is metered on six things: database server (instance size and uptime), database storage, network, file storage, compute and realtime. It also says most small or new apps cost nothing to host beyond the grant. What it does not publish are per-unit rates, so you cannot compute a Cloud bill in advance; you read it afterwards in the Usage view. AI features inside your published app, such as a chat or an image step, are billed separately per model call, with a 4-credit monthly AI grant first.
Paid users can pick a bigger database instance under More, Database, Manage, Settings, where a dialog shows the estimated monthly cost. Lovable's project usage page also lists ways to cut the bill: pause the backend when idle, right-size the database, fix slow queries and remove unused files.
Three realistic monthly budgets
These budgets use only published prices and Lovable's own cost examples; actual credit use depends on how many correction rounds you need, and Cloud costs beyond the grant cannot be predicted from the documentation.
| Scenario | Plan | Monthly cost | Watch out for |
|---|---|---|---|
| Side project, a few evenings a week | Free, then Pro 100 credits | $0, or $25 ($21 billed yearly) | Free caps daily credits at 30 a month; one authentication change is about 1.20 credits |
| MVP with real users, weekly releases | Pro 200 or 400 credits, plus top-ups | $50 to $100, plus $15 per 50-credit top-up | Cloud and AI usage from users now competes with building for the same balance |
| Team of several builders | Business 200 to 400 credits | $100 to $200 | Seats are free on every plan; you pay Business for SSO, roles and data controls, and top-ups cost $0.60 a credit |
If you do not need SSO, role-based access or the Lovable API, Pro is the cheaper way to give a team access, since members are unlimited on every plan. Pro does cap publishing to invited people at 10 per project.
What changes when the app is live
A live Lovable app turns a fixed building budget into a variable one, because visitors consume Cloud and AI credits from your balance. Traffic, stored files, database size and AI calls all draw on the same pool that pays for your next change.
- If the balance reaches zero, building stops, AI features stop and Cloud-backed apps can pause until you add credits. The published site itself stays up.
- Turn on auto top-up only with a monthly spend limit; the smallest fixed limit is 100 credits.
- Per-member credit limits cover build credits only. They do not cap what a deployed app spends.
- Images your app stores count as storage, and again as network each time a visitor loads them.
Is Lovable expensive?
For building, Lovable is not expensive: $25 a month buys 100 credits, which at Lovable's own examples covers dozens of ordinary changes. The risk is the second bill: a successful app spends credits on running, and the documentation gives no way to estimate that before launch. A fair test is to publish, wait a billing cycle, and read the Usage view before committing to a tier.
How Cadrant prices the same job
Cadrant, our builder, separates building from running. Starter is $20 a month with 300 credits and up to 5 projects, Pro is $40 with 1,000 credits, unlimited projects, GitHub integration and code export, and Max is $100 with 2,000 credits. About 10 credits create or modify an app. HTTPS hosting and a custom domain are included in every paid plan, and a published app does not consume credits.
The trade-offs are real. Cadrant has no free plan, its credits are not comparable one to one with Lovable's, and the data layer is a Supabase project in your own account, which you manage and pay for under Supabase's terms. In return, visitors never drain your build balance. See the Lovable alternatives guide for the wider comparison, our AI app cost breakdown, the pricing page and the AI app builder page.
In short: Lovable's price is clear for building and open-ended for running. Start on the lowest paid tier, publish, read the Usage view after one cycle, and size your plan from what the live app actually consumed.